Guides
Sale dates, refund rules, regional pricing, spotting inflated discounts. Things worth knowing before you buy a game, collected in one place.
Grouped by topic: what a discount percentage really means, when prices actually bottom out, how to save with giveaways, bundles and family sharing, and how to pick games you won't regret. Start wherever you're curious.
Reading prices and discounts
- Why the Lowest Tracked Price Matters More Than the Discount Percentage — The discount percentage only tells you how much came off the list price. Whether that's cheap for this game depends on how low it's gone before, which is what the tracked low tells you. What it is, how to use it, and where our records fall short.
- 80% Off and Still Not Cheap: How to Spot Inflated Steam Discounts — A discount percentage gets bigger the higher the list price is set. How to spot an inflated list price, a game that's been 'on sale' all year, and the trick the percentage plays on your eyes, plus the one number to check before you pay.
- How to Read a Price History Chart (and Tell If This Sale Is the Bottom) — One price chart tells you whether this sale is really the bottom. How to spot the tracked-low line, what an always-on discount looks like, the marks summer and winter sales leave, and why new releases have almost no history.
- Why the Same Steam Game Costs Different Amounts in Different Countries — Why the same game costs a different amount in every country, how Valve's suggested prices and exchange rates shape what you see, how to catch a price hike coming, and why region-hopping with a VPN puts your account at risk.
When to buy
- When Is the Next Steam Sale? Valve's Confirmed Dates Through Summer 2027 — The next Steam sale is the Autumn Sale, starting October 1, 2026. Valve's officially announced dates through summer 2027, why the Autumn Sale moved from late November to early October, how Next Fest and themed sales differ from real discounts, and how to decide whether to buy now or wait.
- How to Shop the Summer and Winter Sales Without Regrets — Clean up your wishlist before the sale, check tracked lows once it opens, set a budget, and sort your list into buy-now and wait-till-the-end. After a few sales, this is the order I've found leaves the fewest regrets.
- Buy Now or Wait for the Next Sale? — Distance from the tracked low, how often and how deep this game discounts, whether you'd play it tonight, how big your backlog is, and whether you can refund. Ask those five in order and the answer usually falls out.
- Steam Wishlists and Price Alerts, Done Right — Wishlist a game and Steam emails you when it goes on sale. The catch: it emails you for any discount at all. How to filter alerts by the tracked low, and how to buy only at a price you set in advance.
- How the 'Buy Now?' Stamp Is Decided — Lowstamp's stamp isn't based on the discount percentage. It's based on how close today's price is to the lowest price we've tracked. What each tier means and how to use the stamp when you're deciding.
More ways to save
- Seven Ways to Pay Less for Steam Games — Check the tracked low, wishlist and wait for alerts, time the big sales, look at bundles, understand regional pricing, filter out inflated discounts, and lean on the refund rules. Know these seven and you'll rarely pay full price again.
- Indie Games That Drop Hard on Sale (and Are Worth the Wait) — Roguelikes, metroidvanias, automation games and story games that drop hard on sale and review well. Picked by tracked low, not by discount percentage.
- How Much Do Steam Bundles Actually Save? Complete the Set, Franchise Packs, DLC Bundles — How to work out whether a bundle beats the sum of its parts, how Steam subtracts what you already own, when bundles win for series and DLC-heavy games, and what to check before you pay.
- When to Buy DLC and Season Passes Without Wasting Money — There's almost never a reason to buy DLC before you've finished the base game. When to buy the base game alone, when the complete edition is cheaper, and the rare case where a season pass pays off.
- Three Ways to Grow Your Steam Library for Free — A limited-time giveaway is yours for good if you claim it in time. Free weekends let you try before you buy, and free-to-play games cost nothing up front. Where to find each and what to watch for.
- Steam Family Sharing: Buy Once, Play Together — Steam Families lets up to six people share each other's games. When you can play at the same time, which games won't share, the one-year limit after leaving a family, and how to set it up, based on Steam's official support page.
- Steam Remote Play Together: Play With Friends When Only One of You Owns the Game — Remote Play Together streams one person's game to their friends so everyone can play, and only the host needs to own it. Which games support it, how to invite friends (including friends without a Steam account), and how to cut lag, checked against Steam's official pages.
- Steam Refunds: How Many Hours You Get, and Every Exception to the 2-Hour Rule — You can refund a Steam game for any reason if you've played it under 2 hours and bought it within 14 days. What happens past either limit, the separate clocks for pre-orders, DLC, in-game items, Wallet funds and subscriptions, what can never be refunded, and how long the money takes.
- Steam Gifts: How to Send a Game, Schedule It, and Get a Gift Refunded — You can gift a new Steam purchase to anyone on your friends list and schedule it up to 12 months out. The recipient has 30 days to accept or decline, and even a redeemed gift can be refunded if it meets the rules. Why a gift won't send and exactly how gift refunds work, using the menu names from Steam's own support pages.
- Why You Never Play the Games You Bought on Sale — Every sale my cart filled up, and my library filled with games I installed once. Why that happens, three questions to ask before you buy, and how a budget fixes most of it.
Picking games
- Buying Your First Game on Steam: What to Know Before You Pay — Account security, how payment works, wishlists and sale alerts, the refund rules, the two things to check before you pay, and why cheap key sites aren't worth it. Only what a first-time buyer actually needs.
- Five Things to Check on a Steam Store Page Before You Buy — Bought something cheap and it wouldn't run, or had no language you speak? It happens more than you'd think. System requirements, supported languages, recent reviews, release status and edition contents. Five lines to read before the buy button.
- Early Access Games: Which Ones to Buy Now and Which to Wait On — Unfinished games are cheap, but some stay unfinished. How the studio's track record, update cadence and recent reviews separate the ones worth buying now from the ones to wait on.
- When a Game's Rating Suddenly Tanks: Is It a Review Bomb? — Sometimes the game hasn't changed but its rating drops to Mixed overnight. Whether it actually got worse or people are angry about something else shows in the recent-vs-overall split, the review dates, and what the reviews say.
- How to Read Steam Reviews and Metacritic Scores — What 'Overwhelmingly Positive' actually means, why a rating with few reviews behind it is hard to trust, what to do when recent and overall reviews disagree, and why critic and user scores drift apart.